If you’re gearing up to lose yourself in the dark atmosphere of Diablo 4, you’d better be ready to give it plenty of your free time. This isn’t one of those quick weekend games; it’s a huge world crammed with quests, loot, and stories. Playing through the main campaign and grabbing a decent slice of the side content will easily eat up 50 to 60 hours — and that’s before you even think about the expansion. As you push through its twisting narrative, you’ll jump between priority missions, endless side adventures, and some genuinely memorable moments that make Sanctuary feel alive. You’ll need to scavenge weapons, gold, and even rare Diablo 4 Items as you make your way from one danger-filled area to the next.
Main Story Across Five Unique Regions
The core campaign itself is no small feat — there are 101 quests to sink your teeth into. You start out in the icy Fractured Peaks, battling through frozen passes and gloom-soaked villages. Then it’s on to the thick, creepy forests of Scosglen, home to more than a few werewolves. The Dry Steppes test your patience with barren landscapes and sudden enemy swarms, while Kehjistan pulls you into its windswept ruins and sun-bleached deserts. Finally, Hawezar waits in the southeast, drowning in marshes and poison, where every step can kill. Each zone isn’t just backdrop; it throws its own obstacles, monsters, and cultural flavour at you, keeping the experience fresh even after dozens of hours.
Side Quests That Flesh Out The World
There are 219 side quests scattered across these regions, and they’re not all quick fetch-and-return jobs. Some spin out into multi-part stories, giving you proper insight into the people stuck living under Sanctuary’s constant shadow. You’ll meet farmers desperate to keep their land, ex-soldiers with old grudges, and priests trying to hold together frightened towns. They’re perfect for breaking up the main quest pace — and for picking up extra loot or skills that make the harsher fights a bit easier.
Vessel of Hatred Expansion
Once you’ve wrapped up the base game, Vessel of Hatred is waiting. It’s not a throwaway add-on; it’s another big chunk of story that’ll run you 16 to 18 more hours. You move south to Nahantu, a dense jungle region loaded with hidden ruins, lethal wildlife, and new factions. Its 31 main quests carry the thread straight from the base game’s ending, while 44 side quests open up deeper parts of Nahantu’s history and politics. Between battling through tangled canopy trails and unearthing relics, it’s easy to forget how much time you’ve sunk in. For players chasing every quest, piece of lore, and best-in-slot weapon, the combined game and expansion can pack in hundreds of hours — and if you’re serious about tackling it all, you’ll want to gear up properly with a reliable source to buy diablo 4 gear before you dive in.